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Note: If you try out the example on Glitch, please note that any changes made to the code will immediately reset any connections. In addition, there is a short timeout period; the Glitch instance is for quick experiments and testing only. Let's take a look which changes we need to make to the chat server support WebRTC signaling. This is in the file chatserver.
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Join Stack Overflow to learn, share knowledge, and build your career. Connect and share knowledge within a single location that is structured and easy to search. The issue is basically the way I'm updating the ListBox with people who have joined the chat room's names:. Basically what I'm doing is having each client send "!! It's not ideal as it doesn't check for duplicates etc. Whenever somebody adds a name they haven't seen before, they will also send "!! In this way, every time someone joins, the lists should be updated for everyone. The issue seems to be that all the clients start communicating at the same time and it interferes with the buffer.